Long is gone the time when ASUS was thought of as a small Taiwanese motherboard manufacturer. Ever since ASUS's entrance into the video card market with the TNT based V3400, the motherboard manufacturer has expanded its market scope by becoming a large video card manufacturer as well. Beginning with this card, ASUS has consistently produced products known for their innovation as well as high quality. Throughout the years ASUS has seen high sales of not only the V3400 but also almost all of the very successful V series in general.
One of the largest manufacturers of NVIDIA based video cards, ASUS happened to be one of the first companies to jump on the 64 MB GeForce boat. Produced for some time now for OEM channels, ASUS is now ready to put their V6800/64 card on the retail market. Powered by the 64 MB GeForce design described in detail in our 64 MB GeForce review, the V6800/64 attempts to make its mark in the high performance graphics market. Let's see how the ASUS V6800/64 performs in comparison to other 64 MB GeForce cards out there. We begin by looking at the product specifications.
Key Features |
|
Powered
by the world's first Graphics Processing Unit:
NVIDIA GeForce 256 DDR |
|
Built
in 64 MB frame buffer:
Provides more resolutions and color depth |
|
4x4
Engine integrated transform and lighting:
Frees up CPU bandwidth |
|
256-bit
QuadPipe rendering:
Delivers industry's fastest graphics performance |
|
AGP
4x with Fast Writes:
Maximizes overall system performance |
|
High
quality video acceleration:
Delivers the highest video quality |
|
Optimized
for DirectX 7 and OpenGL features:
Ensures broad application support |
- ASUS Smart Doctor
Technologies
SmartCooling technology
Dynamic OverClocking
Over-Heat protection
Fan RMP monitoring
AGP power level monitoring - QuadPipe Rendering
256-bit parallel pixel pipe design
4 pixels per clock
480 M pixels/second fill rate
32 texture samples per clock
Full-speed 8-sample filtering - QuadEngine Architecture
Four independent pipelined engines
Industry-leading 3D performance
15 M triangles/second
Sustained DMA, transform/clip/light, setup, raterize, and render rate
Extremely efficient: >70% of the chip active at all times
Up to 6 triangles "in flight" at a time
Super pipelined design
Very low latency between engines - Superior 2D Performance
256-bit 2D rendering pipeline
4 pixels per clock on all scaled and index image operations
1 GB/s CPU-to-GPU memory via AGP 4x with fast writes - Optimized for DirectX
7 and OpenGL
Transform and lighting
Cube environment mapping
Vertex blending
Projective textures
Texture compression - AGP 4x with Fast Writes
Enables CPU to send data directly to GPU
System memory bus free to perform other functions
Balanced design increases overall system performance - Software Bundle
ASUSDVD software player
Darkan
Rollcage
12 game demos
Refresh Rate Support |
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Resolution |
Color |
Max Refresh Rate (Hz) |
640 x 480 |
256/65K/16M |
60 - 240 |
800 x 600 |
256/65K/16M |
60 - 240 |
1024 x 768 |
256/65K |
60 - 240 |
1024 x 768 |
16M |
60 - 200 |
1152 x 864 |
256/65K |
60 - 200 |
1152 x 864 |
16M |
60 - 170 |
1280 x 960 |
256/65K |
60 - 170 |
1280 x 960 |
16M |
60 - 150 |
1280 x 1024 |
256/65K |
60 - 170 |
1280 x 1024 |
16M |
60 - 150 |
1600 x 900 |
256/65K |
60 - 150 |
1600
x 900
|
16M
|
60
- 120
|
1600
x 1200
|
256/65K
|
60
- 120
|
1600
x 1200
|
16M
|
60
- 100
|
1920
x 1080
|
256/65K
|
60
- 100
|
1920
x 1080
|
16M
|
60
- 85
|
1920
x 1200
|
256/65K
|
60
- 100
|
1920
x 1200
|
16M
|
60
- 85
|
1920
x 1440
|
256/65K
|
60
- 85
|
1920
x 1440
|
16M
|
60
- 75
|
2048
x 1536
|
256/65K
|
60
- 75
|
2048
x 1536
|
16M
|
60
|
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